Both Duke Nukem and Shadow Warrior can both be downloaded for the Mac and they have essentially the same engine that Blood does. I think it may be because Duke and SW got an official Mac port back in 97, Blood didn't. With some luck GOG will make it work in Mac systems in the near future (GOG has only recently started supporting Mac systems). Mac: Roblox Client will install on 10.7 (Lion) and higher whereas the Roblox Studio will install on Mac OS 10.11 (El Capitan) and above. Linux: Roblox is not supported on Linux. Mobile: Click here for system requirements for Roblox Mobile.
Now it’s easier than ever to organize and access your important health information. The Health app consolidates data from your iPhone, Watch, and third-party apps you already use, so you can view all your progress in one convenient place. See your long-term trends, or dive into the daily details for a wide range of health metrics.
A great view of you.
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All sorts of data, easily sorted.
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Big steps in mobility.
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With the accelerometer, gyroscope, and GPS, both Apple Watch and iPhone can track things like workouts, steps, and all-day activity. And now mobility goes even further by combining that data with scientifically validated algorithms. A quick glance reveals more metrics like walking speed and walking asymmetry, that can give you a better overall view of your health.
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Calm
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After my recent blog post, my old mate @_Dark_Knight_ reached out to me and he asked me a question:
“Do you typically callout user apps that allow dyld_insert_libraries?”
And a few similar ones, and I will be honest, I had no idea what is he talking about, if only I understood the question :D Despite the fact that my recent blog posts and talks are about macOS, I deal much more with Windows on a daily basis, probably like 95%, and macOS is still a whole new territory for me. So I decided to dig into the question and learn a bit more about this.
As it turns out there is a very well known injection technique for macOS utilizing
DYLD_INSERT_LIBRARIES
environment variable. Here is the description of the variable from the dyld man document:In short, it will load any dylibs you specify in this variable before the program loads, essentially injecting a dylib into the application. Let’s try it! I took my previous dylib code I used when playing with dylib hijacking:
Compile:
For a quick test I made a sophisticated hello world C code, and tried it with that. In order to set the environment variable for the application to be executed, you need to specify
DYLD_INSERT_LIBRARIES=[path to your dylib]
in the command line. Here is how it looks like:Executing my favourite note taker application, Bear (where I’m writing this right now) is also affected:
We can also see all these events in the log (as our dylib puts there a message):
There are two nice examples in the following blog posts about how to hook the application itself:
I will not repeat those, so if you are interested please read those.
Can you prevent this infection? Michael mentioned that you can do it by adding a RESTRICTED segment at compile time, so I decided to research it more. According to Blocking Code Injection on iOS and OS X there are three cases when this environment variable will be ignored:
- setuid and/or setgid bits are set
- restricted by entitlements
- restricted segment
We can actually see this in the source code of dyld - this is an older version, but it’s also more readable: https://opensource.apple.com/source/dyld/dyld-210.2.3/src/dyld.cpp
The function
pruneEnvironmentVariables
will remove the environment variables:If we search where the variable
sRestrictedReason
is set, we arrive to the function processRestricted
:This is the code segment that will identify the restricted segment:
Now, the above is the old source code, that was referred in the article above - since then it has evolved. The latest available code is dyld.cpp looks slightly more complicated, but essentially the same idea. Here is the relevant code segment, that sets the restriction, and the one that returns it (
configureProcessRestrictions , processIsRestricted
):It will set the
gLinkContext.allowEnvVarsPath
to false if:- The main executable has restricted segment
- suid / guid bits are set
- SIP is enabled (if anyone wonders
CSR_ALLOW_TASK_FOR_PID
is a SIP boot configuration flag, but I don’t know much more about it) and the program has theCS_RESTRICT
flag (on OSX = program was signed with entitlements)
But! It’s unset if
CS_REQUIRE_LV
is set. What this flag does? If it’s set for the main binary, it means that the loader will verify every single dylib loaded into the application, if they were signed with the same key as the main executable. If we think about this it kinda makes sense, as you can only inject a dylib to the application that was developed by the same person. You can only abuse this if you have access to that code signing certificate - or not, more on that later ;).There is another option to protect the application, and it’s enabling Hardened Runtime. Then if you want, you can specifically enable DYLD environment variables: Allow DYLD Environment Variables Entitlement - Entitlements. The above source code seems to be dated back to 2013, and this option is only available since Mojave (10.14), which was released last year (2018), probably this is why we don’t see anything about this in the source code.
For the record, these are the values of the CS flags, taken from cs_blobs.h
This was the theory, let’s see all of these in practice, if they indeed work as advertised. I will create an Xcode project and modify the configuration as needed. Before that we can use our original code for the SUID bit testing, and as we can see it works as expected:
Interestingly, in the past, there was an LPE bug from incorrectly handling one of the environment variables, and with SUID files, you could achieve privilege escalation, here you can read the details:OS X 10.10 DYLD_PRINT_TO_FILE Local Privilege Escalation Vulnerability | SektionEins GmbH
I created a complete blank Cocoa App for testing the other stuff. I also export the environment variable, so we don’t need to specify it always:
If we compile it, and run as default, we can see that dylib is injected:
To have a restricted section, on the
Build Settings -> Linking -> Other linker flags
let’s set this value:If we recompile, we will see a whole bunch of errors, that dylibs are being ignored, like these:
Our dylib is also not loaded, so indeed it works as expected. We can verify the segment being present with the size command, and indeed we can see it there:
Alternatively we can use the
otool -l [path to the binary]
command for the same purpose, the output will be slightly different.Next one is setting the app to have ( hardened runtime ), we can do this at the
Build Settings -> Signing -> Enable Hardened Runtime
or at the Capabilities section. If we do this and rebuild the app, and try to run it, we get the following error:![Bloody test knight mac os 11 Bloody test knight mac os 11](https://upload.wikimedia.org/wikipedia/commons/c/c8/Macintosh_montage_2017.png)
If I code sign my dylib using the same certificate the dylib will be loaded:
If I use another certificate for code signing, it won’t be loaded as you can see below. I want to highlight that this verification is always being done, it’s not a Gatekeeper thing.
Interestingly, even if I set the
com.apple.security.cs.allow-dyld-environment-variables
entitlement at the capabilities page, I can’t load a dylib with other signature. Not sure what I’m doing wrong.To move on, let’s set the library validation (
CS_REQUIRE_LV
) requirement for the application. It can be done, by going to Build Settings -> Signing -> Other Code Signing Flags
and set it to -o library
. If we recompile and check the code signature for our binary, we can see it enabled:And we get the same error message as with the hardened runtime if we try to load a dylib with different signer.
The last item to try would be to set the
CS_RESTRICT
flag, but the only thing I found about this is that it’s a special flag only set for Apple binaries. If anyone can give more background, let me know, I’m curious. The only thing I could do to verify it, is trying to inject to an Apple binary, which doesn’t have the previous flags set, not a suid file neither has a RESTRICTED segment. Interestingly the CS_RESTRICT
flag is not reflected by the code signing utility. I picked up Disk Utility. Indeed our dylib is not loaded:I would say that’s all, but no. Let’s go back to the fact that you can inject a dylib even to SUID files if the
CS_REQUIRE_LV
flag is set. (In fact probably also to files with the CS_RUNTIME
flag). Yes, only dylibs with the same signature, but there is a potential (although small) for privilege escalation. To show, I modified my dylib:Let’s sign this, and the test program with the same certificate and set the SUID bit for the test binary and run it. As we can see we can inject a dylib as expected and indeed it will run as root.
In theory you need one of the following to exploit this:
- Have the code signing certificate of the original executable (very unlikely)
- Have write access to the folder, where the file with SUID bit present -> in this case you can sign the file with your own certificate (code sign will replace the file you sign, so it will delete the original and create a new - this is possible because on *nix systems you can delete files from directories, where you are the owner even if the file is owned by root), wait for the SUID bit to be restored (fingers crossed) and finally inject your own dylib. You would think that such scenario wouldn’t exist, but I did find an example for it.
Here is a quick and dirty python script to find #2 items, mostly put together from StackOverflow :D
One last thought on this topic is GateKeeper. You can inject quarantine flagged binaries in Mojave, which in fact is pretty much expected.
However it doesn’t work anymore on Catalina, which is also expected with the introduced changes:
We got a very similar error message as before:
I think applications should protect themselves against this type of dylib injection, and as it stands, it’s pretty easy to do, you have a handful of options, so there is really no reason not to do so. As Apple is moving towards notarization hardened runtime will be enabled slowly for most/all applications (it is mandatory for notarised apps), so hopefully this injection technique will fade away slowly. If you develop an app where you set the SUID bit, be sure to properly set permissions for the parent folder.
GIST link to codes:DYLD_INSERT_LIBRARIES DYLIB injection in macOS / OSX deep dive · GitHub